Phase 8 approved (2026-11-09). Adrian's Phase 9 answers: left-out Pokemon rare in fitting zones; legendaries from crafted summons; no public release. - Ore veins more sporadic but bigger: nodes about 40 % rarer, veins about 30 % further apart, each one block larger in radius. 1.5-3x the ore overall; a new island is needed to see it. World check on the regenerated island passes. - The respawn block (Regenerating Ore Veins' regenerator): the aim passes through it unless sneaking (mixin, the pack's first), so ore behind it can be mined; much fainter glass through KubeJS assets. Self-test regenerator_lets_the_aim_through casts a real ray. - 31 lines (67 species) with no matching island biome, or no spawn data (Rotom), get rare homes in fitting zones (world/zones.json -> homeless). Existing spawns and guardians don't change. JEI data and quests regenerated. - surface_nodes_lie_in_the_ground checks the node's centre column: a wider node's edge can lie under a tree or a slope. - Roadmap: every implemented Pokemon obtainable; Iris and Complementary Reimagined as the default shader. Self-tests and the island check pass. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
1.5 KiB
1.5 KiB
Phase 9 – checks for Adrian
Decided
2026-11-09: Pokémon with no biome on the island spawn rarely in fitting zones; legendaries come from crafted summons; ore veins more sporadic but bigger; the respawn block is see-through and mine-through; no public release (Adrian hands the pack out privately). Roadmap additions: every implemented Pokémon obtainable; a shader pack by default (Complementary Reimagined through Iris). Details: docs/design.md → "Phase 9".
Built so far
- Ore veins: rarer nodes and wider vein spacing, one block larger in radius. Needs a new island: the save "Cobblemon Survival Island (new veins)" has it. Your other saves keep their old veins.
- Respawn block: much fainter glass; you aim through it unless sneaking. Automated:
regenerator_lets_the_aim_through. - Left-out Pokémon: 31 lines (67 species) spawn rarely in fitting zones (
docs/zone-species.md). Automated:spawn_pools_are_zoned,drop_sources_match_the_server.
In game (Prism instance)
- In the new save, mine into an ore node or vein: the mined blocks turn into faint glass, and you can keep aiming and mining the ore behind them. Sneak and use one: its info still shows.
- Do nodes and veins feel right: fewer, bigger? The island has 1.5–3× the old ore; tell me if that's too much.
- Spend time in Frostpeak or the Deep Sea: now and then a Beartic, Mamoswine, Empoleon or Walrein turns up. JEI's Island Drops page names the zone.
Ask Adrian
- All numbers are placeholders (
docs/balance.md).