Free NeoForge 1.21.1 modpack on Cobblemon 1.8.4 built with packwiz, plus the Kotlin companion mod (cobblesurvival) and its built-in data pack. - Phase 0: packwiz pack with Modrinth/CurseForge cross-links, build and export tooling, Prism instance sync, test server with smoke checks. - Phase 1: Poke Ball shaped island (WorldGen Editor preset, seed isle-26), Adrian's biome list, no natural ore, structures without ore or vanilla mobs, no Nether portals, world template builder and world report. - Phase 2: permadeath (CobbleHardcoreMon plus the companion mod's gap fixes), Revival Charm, expensive Healing Machine, Lootr refreshing loot, in-game self-tests on Minecraft's GameTest framework. - Phase 3 so far: 14 zones with their own spawn pools and level bands (tools/zone_layout.py, tools/zone_spawns.py, "zone" spawn condition), Cold Sweat heat and cold as gates with boss-drop insulation recipes, spawn survey and hazard self-tests in tools/quick_check.py. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
18 lines
397 B
TOML
18 lines
397 B
TOML
name = "Architectury API"
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filename = "architectury-13.0.11-neoforge.jar"
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side = "both"
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[download]
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url = "https://cdn.modrinth.com/data/lhGA9TYQ/versions/1IiqEQGl/architectury-13.0.11-neoforge.jar"
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hash-format = "sha1"
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hash = "008656a0702801174b8ec245ed7aad1921d6e9f1"
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[update]
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[update.curseforge]
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file-id = 8492726
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project-id = 419699
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[update.modrinth]
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mod-id = "lhGA9TYQ"
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version = "1IiqEQGl"
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