Files
cobblemon-survival-pack/pack/pack.toml
T
claudeandClaude Opus 5.5 73fe71918f
CI / build-and-smoke-test (push) Failing after 7m6s
Phase 3: Alpha guardians, one per zone, back 5 hours after a defeat
- Companion mod (zone/Guardians.kt): each zone's guardian stands at the
  zone's sample point, appears when a player is within 96 blocks, stays
  within 24 blocks, is uncatchable and half again as big. Beating it in a
  battle gives every player in the battle its drops; it returns after 5
  hours of game time (Adrian: fixed spots, 5 hours). State lives in the
  world save; /cobblesurvival guardians lists it.
- tools/zone_spawns.py writes data/cobblesurvival/guardians/<zone>.json:
  the strongest walking (or swimming) Pokemon of the zone at band top + 5,
  with the drops from world/zones.json. Boss drops follow Adrian's rule:
  Icy Rocks before Sunscorch, Heat Rocks before Frostpeak.
- Goat Fur and Hoglin Hide recipes make 8 per rock, so one guardian's 3
  rocks pay for one full insulating set.
- Self-test guardian_appears_and_returns; hazard tests cleaned up; the
  zone generator reads Cobblemon's own entries from the field guide's
  hidden_spawns.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-29 19:01:21 +01:00

14 lines
280 B
TOML

name = "Cobblemon Survival Pack"
author = "Adrian"
version = "0.0.1"
pack-format = "packwiz:1.1.0"
[index]
file = "index.toml"
hash-format = "sha256"
hash = "090cc213fdd22bcaf74234d279c438a3aff08b9eb87b169802f66ae33b9b672f"
[versions]
minecraft = "1.21.1"
neoforge = "21.1.265"