CI / build-and-smoke-test (push) Failing after 7m6s
- Companion mod (zone/Guardians.kt): each zone's guardian stands at the zone's sample point, appears when a player is within 96 blocks, stays within 24 blocks, is uncatchable and half again as big. Beating it in a battle gives every player in the battle its drops; it returns after 5 hours of game time (Adrian: fixed spots, 5 hours). State lives in the world save; /cobblesurvival guardians lists it. - tools/zone_spawns.py writes data/cobblesurvival/guardians/<zone>.json: the strongest walking (or swimming) Pokemon of the zone at band top + 5, with the drops from world/zones.json. Boss drops follow Adrian's rule: Icy Rocks before Sunscorch, Heat Rocks before Frostpeak. - Goat Fur and Hoglin Hide recipes make 8 per rock, so one guardian's 3 rocks pay for one full insulating set. - Self-test guardian_appears_and_returns; hazard tests cleaned up; the zone generator reads Cobblemon's own entries from the field guide's hidden_spawns. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
14 lines
280 B
TOML
14 lines
280 B
TOML
name = "Cobblemon Survival Pack"
|
|
author = "Adrian"
|
|
version = "0.0.1"
|
|
pack-format = "packwiz:1.1.0"
|
|
|
|
[index]
|
|
file = "index.toml"
|
|
hash-format = "sha256"
|
|
hash = "090cc213fdd22bcaf74234d279c438a3aff08b9eb87b169802f66ae33b9b672f"
|
|
|
|
[versions]
|
|
minecraft = "1.21.1"
|
|
neoforge = "21.1.265"
|