CI / build-and-smoke-test (push) Failing after 30m44s
- Companion mod zone hazards (zone/ZoneHazards.kt, data in data/cobblesurvival/zone_hazards/): in the Mire a player without an item from #cobblesurvival:mire_protection gets Poison every 5 seconds, with a one-time warning. Potions, milk and golden apples still help. - Mire Waders: KubeJS leather boots, dropped by the Westmarch and Verdant Jungle guardians (the zones before the Mire), per Adrian's boss rule. - Self-test mire_poisons_without_waders. - Allow-list Cobblemon's misspelt jigsaw state in habitats/parched_peat_bog7.nbt, which test players now reach. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
10 lines
531 B
JavaScript
10 lines
531 B
JavaScript
// Phase 3: the Mangrove Mire's fumes poison anyone not wearing these (companion mod, zone hazard
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// datapacks/core/data/cobblesurvival/zone_hazards/mire.json). The guardians of Westmarch and the Verdant
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// Jungle drop them: what helps with a zone drops from the boss of the zone before it (Adrian).
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StartupEvents.registry('item', event => {
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event.create('cobblesurvival:mire_waders', 'boots')
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.material('minecraft:leather')
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.displayName('Mire Waders')
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.tooltip("Keeps the Mangrove Mire's poison off while worn.")
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})
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