Commit Graph
3 Commits
Author SHA1 Message Date
claudeandClaude Opus 5.5 dc4568e023 Phase 6 done: see-through cores, faint on sacrifice and rebirth; Phase 7 design
Adrian (2026-11-02): the cores should be transparent so the Pokémon
shows; the Pokémon's death sound when a sacrifice is made or a rebirth
ends; then start the next phase (Phase 6 approved).

- Cores drawn as a solid frame around tinted glass, rendered
  translucent, no occlusion (tools/machine_assets.py).
- The shown Pokémon plays Cobblemon's faint animation and its cry
  pitched down (Cobblemon has no death sounds), vanishes after 2 s; a
  reborn Pokémon then shows in its new form. Tests check the new form.
- Phase 7 decisions (every guardian gets area attacks, Groudon for the
  Basalt Furnace, Giratina replaces the Ender Dragon, dying or leaving
  the arena loses) and design in docs/design.md; README status.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-02 15:58:01 +01:00
claudeandClaude Opus 5.5 c2a87f178e Phase 6: shell preview, core tooltips, machine test world, faster furnace
Adrian (2026-11-02): double the furnace speed; there must be a way in
game to see how a machine is built; a test world with the machines.

- Large Furnace speed doubled (2 + 0.08 x level + 0.02 x SpA).
- Ghost preview: placing a core, using it with an incomplete shell, or
  sneak-using it empty shows every wrong spot as a small glowing block
  display for 10 s (never saved), in the core's orientation, with a
  chat line counting what's missing.
- Core tooltips: what the machine does, what its shell is made of.
- /cobblesurvival machines showcase builds every machine three times
  (working with a Showcase-owned Pokemon, empty, bare core) with signs,
  hoppers, chests and cables; tools/make_machine_world.py makes a
  superflat creative world from it (level.dat via tools/nbtfile.py)
  and --prism installs it as "Machine Test (Phase 6)".
- Self-tests machine_preview_shows_the_shell and
  machine_showcase_builds_every_machine; docs and checklist.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-02 15:42:14 +01:00
claudeandClaude Opus 5.5 0877a6a179 Phase 6: Pokémon machines (five cores, shells as data)
Adrian (2026-10-31): a Large Furnace where a Fire Pokémon heats real
furnaces (hoppers in and out), our own Electric generator, no upkeep;
then a drop synthesizer (FE into full drop rolls, looting tiers), a
sacrifice altar (level tiers, rare candies only from Lv 80) and a
rebirth chamber (Lv 100 -> shiny Lv 1 first stage, three perfect IVs,
moves kept, Ability Patch so the hidden ability is optional).

- machine/: data-driven 3x3x3 shells (window spots for glass, free
  spot under the core), checked in four rotations; the Pokémon walks in
  from the party and lives in the core; breaking core or shell sends it
  home (party, else PC, offline too); a real Cobblemon entity copy is
  shown in the chamber (no AI, invulnerable, uncatchable, never saved).
- Heat Core keeps vanilla furnaces lit and faster; Dynamo Core makes
  and pushes FE; Synthesis Core takes FE and rolls drops into a hopper-
  extractable buffer; Altar Core sacrifices on a confirmed sneak-use;
  Rebirth Core runs on server time.
- Recipes, casing tags, block loot, textures (tools/machine_assets.py),
  models, blockstates, names.
- Self-tests: in/out, refusal, shell and core breaks (PC when full),
  chunk unload, server restart, and each machine's work.
- Docs: design, balance table, Phase 6 checklist; Phase 5 approved.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-02 15:18:03 +01:00