Files
claude c4beeae38f Initial commit: Transcience MVP
Top-down twin-stick bullet-hell, Godot 4.7, server-authoritative dedicated
server with client-side prediction. Clients send input only; the server
resolves every hit for both players and enemies (no PvP).

- SimWorld: whole simulation as plain RefCounted objects (no nodes, no
  physics server), ~0.24ms/tick at peak load -- runs headless for free and
  drives 78 tests in under a second
- BulletPool: struct-of-arrays bullet storage, replicated as spawn/despawn
  events rather than per-tick state
- Emitter framework (Ring/AimedSpread/WallGap/ArcSweep) shared by trash
  enemies and bosses -- a new boss is data in src/content/content.gd, no
  simulation changes
- The Warden of the Fold: stationary 4-phase boss built entirely on that
  format
- Lobby hub with a portal into on-demand dungeon instances; one process
  hosts the hub plus every concurrent dungeon
- Emergency escape: 3s server-owned channel, cancelled by damage
- tools/check.sh, test.sh (GUT), smoke.sh (real server + bot clients over
  ENet), bench.gd; git hooks wired to the same scripts
- docs/ARCHITECTURE.md, NETCODE.md, WORKFLOW.md, ROADMAP.md
2026-09-03 16:03:57 +02:00

64 lines
1.5 KiB
GDScript

var _strutils = GutUtils.Strutils.new()
const INDENT = ' '
var _max_to_display = 30
const ABSOLUTE_MAX_DISPLAYED = 10000
const UNLIMITED = -1
func _single_diff(diff, depth=0):
var to_return = ""
var brackets = diff.get_brackets()
if(brackets != null and !diff.are_equal):
to_return = ''
to_return += str(brackets.open, "\n",
_strutils.indent_text(differences_to_s(diff.differences, depth), depth+1, INDENT), "\n",
brackets.close)
else:
to_return = str(diff)
return to_return
func make_it(diff):
var to_return = ''
if(diff.are_equal):
to_return = diff.summary
else:
if(_max_to_display == ABSOLUTE_MAX_DISPLAYED):
to_return = str(diff.get_value_1(), ' != ', diff.get_value_2())
else:
to_return = diff.get_short_summary()
to_return += str("\n", _strutils.indent_text(_single_diff(diff, 0), 1, ' '))
return to_return
func differences_to_s(differences, depth=0):
var to_return = ''
var keys = differences.keys()
keys.sort()
var limit = min(_max_to_display, differences.size())
for i in range(limit):
var key = keys[i]
to_return += str(key, ": ", _single_diff(differences[key], depth))
if(i != limit -1):
to_return += "\n"
if(differences.size() > _max_to_display):
to_return += str("\n\n... ", differences.size() - _max_to_display, " more.")
return to_return
func get_max_to_display():
return _max_to_display
func set_max_to_display(max_to_display):
_max_to_display = max_to_display
if(_max_to_display == UNLIMITED):
_max_to_display = ABSOLUTE_MAX_DISPLAYED