[gd_scene load_steps=8 format=3] [ext_resource type="Script" path="res://src/view/game_scene.gd" id="1"] [ext_resource type="Script" path="res://src/view/world_view.gd" id="2"] [ext_resource type="Script" path="res://src/view/bullet_renderer.gd" id="3"] [ext_resource type="Script" path="res://src/ui/hud.gd" id="4"] [ext_resource type="Script" path="res://src/ui/game_menu.gd" id="5"] [ext_resource type="Script" path="res://src/view/sfx.gd" id="6"] [ext_resource type="Script" path="res://src/ui/character_select.gd" id="7"] [node name="Game" type="Node2D"] script = ExtResource("1") [node name="WorldView" type="Node2D" parent="."] position = Vector2(640, 360) script = ExtResource("2") [node name="Bullets" type="Node2D" parent="WorldView"] script = ExtResource("3") [node name="HUD" type="CanvasLayer" parent="."] script = ExtResource("4") [node name="GameMenu" type="CanvasLayer" parent="."] script = ExtResource("5") [node name="Sfx" type="Node" parent="."] script = ExtResource("6") [node name="CharacterSelect" type="CanvasLayer" parent="."] script = ExtResource("7")