[gd_resource type="Resource" script_class="EnemyDef" format=3] [ext_resource type="Script" path="res://src/sim/patterns/bullet_emitter.gd" id="1_e7xon"] [ext_resource type="Script" path="res://src/sim/patterns/aimed_spread_emitter.gd" id="2_ehenj"] [ext_resource type="Script" path="res://src/actors/items/loot_drop.gd" id="3_tpjo4"] [ext_resource type="Script" path="res://src/actors/enemies/enemy_def.gd" id="4_yp71e"] [sub_resource type="Resource" id="Resource_oeksl"] script = ExtResource("2_ehenj") spread_deg = 62.0 muzzle_offset = 10.0 interval = 45 speed = 260.0 radius = 6.0 lifetime = 18 damage = 14 kind = 3 [sub_resource type="Resource" id="Resource_ep81w"] script = ExtResource("3_tpjo4") item = &"health_potion" chance = 0.08 [resource] script = ExtResource("4_yp71e") id = &"stalker" display_name = "Stalker" max_hp = 30 radius = 12.0 move = 3 speed = 95.0 retarget_interval = 20 visual = 2 emitters = Array[ExtResource("1_e7xon")]([SubResource("Resource_oeksl")]) pattern_loop_ticks = 45 loot = Array[ExtResource("3_tpjo4")]([SubResource("Resource_ep81w")])