# Credits Every third-party asset pack used or bundled during development, credited regardless of whether its licence requires it. Some of them do not require it — they are here because the work deserves it. **This file is not the only place credit appears.** Two of the packs are CC BY 4.0, which asks for attribution "in any reasonable manner", and a markdown file in a source repository is not reasonable for someone who downloaded a build. The game carries the same list on its own credits screen (Settings → Credits), built from `src/core/credits.gd`; `tests/unit/test_credits.gd` asserts the two agree. ## In the game **16x16 DungeonTileset II** — [0x72 (Robert Norenberg)](https://0x72.itch.io/dungeontileset-ii) Terrain, player, enemies and boss sprites. [CC0 1.0](https://creativecommons.org/publicdomain/zero/1.0/) — public domain. *Credit not required.* **Complete UI Essential Pack** — [Crusenho Agus Hennihuno](https://crusenho.itch.io/complete-ui-essential-pack) Buttons, panels, bars and inventory slots. Used unmodified; a subset of the pack's individual sprites is committed under `assets/sprites/ui/`. [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). **Credit required by licence.** **Pixel Combat SFX** — [Helton Yan](https://heltonyan.itch.io/pixelcombat) All sound effects. Converted to 16-bit / 44.1 kHz mono and trimmed. [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/). **Credit required by licence.** **Fire Pixel Bullet 16x16** — [bdragon1727](https://bdragon1727.itch.io/fire-pixel-bullet-16x16) Bullet sprites. Custom licence; *credit encouraged, not required.* Not distributed with this repository — see below. **750+ Effect and FX Pixel All** — [bdragon1727](https://bdragon1727.itch.io/750-effect-and-fx-pixel-all) Impact effect artwork. Custom licence; *credit encouraged, not required.* Not distributed with this repository — see below. ## Present during development, not used in the game Kept in the untracked `assetpacks/considering_dont_use_yet/` and referenced by nothing. Credited for completeness. **RF Catacombs v1.0** — Szadi art. Public domain per the pack's bundled `public-license.txt`: free for personal or commercial use, credit appreciated but not required, no reselling of the pack itself. **Tiny RPG Character Asset Pack 02** and **neo_zero** (v1.0 and 3.0 demo) — creators not recorded in the packs themselves. If either is ever used, record the source and terms here first. ## Why two packs are not in this repository Both bdragon1727 packs forbid redistribution, in **every** tier: > Free tier: "You cannot do: Resell / redistribute this asset." > > Paid tier: "You can NOT re-distribute the file, no matter how much you modify > it you can use it but not share or re-sell it." A public repository distributes what it contains, so those files live in the untracked `assets/local/`. The game falls back to generated placeholders without them. See [docs/ASSETS.md](docs/ASSETS.md).