[gd_resource type="Resource" script_class="EnemyDef" format=3] [ext_resource type="Script" path="res://src/sim/patterns/bullet_emitter.gd" id="1_7m5d5"] [ext_resource type="Script" path="res://src/sim/patterns/ring_emitter.gd" id="2_5udip"] [ext_resource type="Script" path="res://src/actors/items/loot_drop.gd" id="3_hc01i"] [ext_resource type="Script" path="res://src/actors/enemies/enemy_def.gd" id="4_6rb75"] [sub_resource type="Resource" id="Resource_kv0ny"] script = ExtResource("2_5udip") count = 10 spin_per_shot_deg = 18.0 interval = 150 speed = 130.0 [sub_resource type="Resource" id="Resource_fttpl"] script = ExtResource("3_hc01i") item = &"health_potion" chance = 0.08 [resource] script = ExtResource("4_6rb75") id = &"turret" display_name = "Turret" max_hp = 70 radius = 16.0 move = 0 speed = 0.0 visual = 1 emitters = Array[ExtResource("1_7m5d5")]([SubResource("Resource_kv0ny")]) pattern_loop_ticks = 150 loot = Array[ExtResource("3_hc01i")]([SubResource("Resource_fttpl")])