[gd_resource type="Resource" script_class="BossDef" format=3] [ext_resource type="Script" path="res://src/actors/items/loot_drop.gd" id="1_b0fvw"] [ext_resource type="Script" path="res://src/actors/boss/boss_phase.gd" id="2_f5abt"] [ext_resource type="Script" path="res://src/sim/patterns/bullet_emitter.gd" id="3_tmo3e"] [ext_resource type="Script" path="res://src/sim/patterns/ring_emitter.gd" id="4_rswgd"] [ext_resource type="Script" path="res://src/sim/patterns/aimed_spread_emitter.gd" id="5_v02no"] [ext_resource type="Script" path="res://src/sim/patterns/wall_gap_emitter.gd" id="6_x6ufy"] [ext_resource type="Script" path="res://src/sim/patterns/arc_sweep_emitter.gd" id="7_bbcbd"] [ext_resource type="Script" path="res://src/actors/boss/boss_def.gd" id="8_axg03"] [sub_resource type="Resource" id="Resource_s17mk"] script = ExtResource("1_b0fvw") item = &"health_potion" [sub_resource type="Resource" id="Resource_0452f"] script = ExtResource("1_b0fvw") item = &"wardens_ration" instanced = true [sub_resource type="Resource" id="Resource_1p7x0"] script = ExtResource("4_rswgd") count = 14 spin_per_shot_deg = 9.0 muzzle_offset = 46.0 interval = 45 speed = 135.0 radius = 8.0 lifetime = 420 damage = 14 [sub_resource type="Resource" id="Resource_a0mrn"] script = ExtResource("5_v02no") spread_deg = 26.0 muzzle_offset = 46.0 start_tick = 120 interval = 150 speed = 210.0 radius = 6.0 kind = 2 [sub_resource type="Resource" id="Resource_pfjxl"] script = ExtResource("2_f5abt") name = "Opening Fold" loop_ticks = 480 telegraph_ticks = 60 emitters = Array[ExtResource("3_tmo3e")]([SubResource("Resource_1p7x0"), SubResource("Resource_a0mrn")]) [sub_resource type="Resource" id="Resource_txml3"] script = ExtResource("4_rswgd") count = 4 spin_per_shot_deg = 23.0 muzzle_offset = 46.0 interval = 9 speed = 120.0 lifetime = 480 [sub_resource type="Resource" id="Resource_k1e8f"] script = ExtResource("6_x6ufy") count = 20 gap_step = 7 start_tick = 90 interval = 170 speed = 175.0 radius = 8.0 damage = 16 kind = 3 [sub_resource type="Resource" id="Resource_4sp1g"] script = ExtResource("2_f5abt") name = "Sliding Lattice" enter_at_hp_fraction = 0.72 telegraph_ticks = 50 emitters = Array[ExtResource("3_tmo3e")]([SubResource("Resource_txml3"), SubResource("Resource_k1e8f")]) [sub_resource type="Resource" id="Resource_aldxl"] script = ExtResource("7_bbcbd") arms = 3 bullets_per_arm = 2 arm_spacing = 26.0 sweep_deg = 95.0 sweep_period = 5.0 interval = 5 speed = 165.0 lifetime = 400 damage = 13 [sub_resource type="Resource" id="Resource_3fm5w"] script = ExtResource("5_v02no") count = 7 spread_deg = 40.0 jitter_deg = 3.0 edge_speed_bonus = 0.25 start_tick = 60 interval = 110 speed = 195.0 radius = 6.0 kind = 2 [sub_resource type="Resource" id="Resource_20c8f"] script = ExtResource("4_rswgd") count = 18 spin_per_shot_deg = -14.0 start_tick = 240 end_tick = 600 interval = 60 speed = 105.0 lifetime = 420 [sub_resource type="Resource" id="Resource_ymr56"] script = ExtResource("2_f5abt") name = "Reaping Arms" enter_at_hp_fraction = 0.42 loop_ticks = 720 damage_taken_mult = 1.15 emitters = Array[ExtResource("3_tmo3e")]([SubResource("Resource_aldxl"), SubResource("Resource_3fm5w"), SubResource("Resource_20c8f")]) [sub_resource type="Resource" id="Resource_7xac7"] script = ExtResource("4_rswgd") count = 5 spin_per_shot_deg = 31.0 muzzle_offset = 46.0 interval = 11 speed = 130.0 turn_deg = 0.55 lifetime = 400 damage = 15 [sub_resource type="Resource" id="Resource_3n6oq"] script = ExtResource("6_x6ufy") direction = 2 count = 16 start_tick = 40 interval = 130 speed = 200.0 radius = 8.0 damage = 18 kind = 3 [sub_resource type="Resource" id="Resource_8ppic"] script = ExtResource("5_v02no") count = 3 spread_deg = 10.0 start_tick = 100 interval = 80 speed = 300.0 radius = 5.0 damage = 16 kind = 2 [sub_resource type="Resource" id="Resource_yqxmm"] script = ExtResource("2_f5abt") name = "Collapse" enter_at_hp_fraction = 0.16 loop_ticks = 420 telegraph_ticks = 60 damage_taken_mult = 1.3 emitters = Array[ExtResource("3_tmo3e")]([SubResource("Resource_7xac7"), SubResource("Resource_3n6oq"), SubResource("Resource_8ppic")]) [resource] script = ExtResource("8_axg03") id = &"warden" display_name = "Warden of the Fold" max_hp = 3600 radius = 42.0 spawn_pos = Vector2(0, -150) phases = Array[ExtResource("2_f5abt")]([SubResource("Resource_pfjxl"), SubResource("Resource_4sp1g"), SubResource("Resource_ymr56"), SubResource("Resource_yqxmm")]) loot = Array[ExtResource("1_b0fvw")]([SubResource("Resource_s17mk"), SubResource("Resource_0452f")])