Phase 8 approved (2026-11-09). Adrian's Phase 9 answers: left-out Pokemon rare in fitting zones; legendaries from crafted summons; no public release. - Ore veins more sporadic but bigger: nodes about 40 % rarer, veins about 30 % further apart, each one block larger in radius. 1.5-3x the ore overall; a new island is needed to see it. World check on the regenerated island passes. - The respawn block (Regenerating Ore Veins' regenerator): the aim passes through it unless sneaking (mixin, the pack's first), so ore behind it can be mined; much fainter glass through KubeJS assets. Self-test regenerator_lets_the_aim_through casts a real ray. - 31 lines (67 species) with no matching island biome, or no spawn data (Rotom), get rare homes in fitting zones (world/zones.json -> homeless). Existing spawns and guardians don't change. JEI data and quests regenerated. - surface_nodes_lie_in_the_ground checks the node's centre column: a wider node's edge can lie under a tree or a slope. - Roadmap: every implemented Pokemon obtainable; Iris and Complementary Reimagined as the default shader. Self-tests and the island check pass. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
14 lines
280 B
TOML
14 lines
280 B
TOML
name = "Cobblemon Survival Pack"
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author = "Adrian"
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version = "0.0.1"
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pack-format = "packwiz:1.1.0"
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[index]
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file = "index.toml"
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hash-format = "sha256"
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hash = "b5cad59e6cdca6b6c84dcdad5237f284d5a4626f63ffe20f64b814ac462f7ef5"
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[versions]
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minecraft = "1.21.1"
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neoforge = "21.1.265"
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