Files
cobblemon-survival-pack/pack/config/ftbquests/quests/chapters/base.snbt
T
claudeandClaude Opus 5.5 4083791944 Phase 9: reproducible builds, balance from the server, spark check, play feedback
Build: every tool pinned (JDK, packwiz, Gradle plugins, Python packages), exports
normalised, tools/check_reproducible.py proves two clean builds are byte-identical.

Server-side balance: a server can load config/cobblesurvival/datapack.zip in place of
the jar's data, /reload applies it, tools/server_update.py packages it and refuses
when a client change is needed. JEI drop pages are sent by the server. Code-held
balance numbers moved to tuning/server.json.

Performance: spark in the pack (server only), tools/perf_test.py with fake players
whose chunks really are active, docs/performance.md.

Adrian's feedback: default keys R, U, J, §; drop pages link to Cobblemon Info and show
real chances; bosses only hurt in battles; battle XP halved; channels between the
islands low level; temperature ×3 with insulation doubled; hazards start at once; no
item dots on the map; a wild attack starts a battle; the starter only faints; quest
book on join with a basics page and an HMs page; regional forms obtainable.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-09 16:26:30 +01:00

51 lines
680 B
SNBT

{
default_hide_dependency_lines: false
default_quest_shape: ""
filename: "base"
group: ""
icon: {
id: "cobblemon:pasture"
}
id: "5B1F192C5A22F0B9"
order_index: 19
quest_links: [ ]
quests: [
{
icon: {
id: "cobblemon:pasture"
}
id: "3D4FF7751561B88E"
tasks: [
{
id: "74FA251013AB0E92"
item: {
count: 1
id: "cobblemon:pasture"
}
type: "item"
}
]
x: 0.0d
y: -0.75d
}
{
icon: {
id: "cobblemon:pc"
}
id: "0512AD0A323B6CBF"
tasks: [
{
id: "09F3BBBEAC1DAC09"
item: {
count: 1
id: "cobblemon:pc"
}
type: "item"
}
]
x: 0.0d
y: 0.75d
}
]
}