Done and checked: surface and cave-floor ore nodes (companion mod ore/OreNodes.kt), bigger and rarer underground veins; template with nodes passed the world check and the island quick check (node self-tests). Built, not yet tested: catching rules (catch rate falls with the level gap to the trainer's strongest Pokemon, failed catch enrages, strong wild Pokemon hunt weaker trainers; catching/, Fight or Flight config), bee nests emptied when their bee is turned away. In progress: the Deep Dark no longer fills the deepslate layer (split by temperature: cold = Deep Dark, hot = basalt deltas, warm = ordinary caves; world/biomes.json), zone layout regenerated; cave zone types added to world/zones.json but tools/zone_spawns.py doesn't use them yet; template not rebuilt for the new caves. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
14 lines
280 B
TOML
14 lines
280 B
TOML
name = "Cobblemon Survival Pack"
|
|
author = "Adrian"
|
|
version = "0.0.1"
|
|
pack-format = "packwiz:1.1.0"
|
|
|
|
[index]
|
|
file = "index.toml"
|
|
hash-format = "sha256"
|
|
hash = "90997231a86493a8e7488c2c295b314d3bfcfcfc670fb3f7699e827054b5823c"
|
|
|
|
[versions]
|
|
minecraft = "1.21.1"
|
|
neoforge = "21.1.265"
|