Files
cobblemon-survival-pack/world/zones.json
T
claudeandClaude Opus 5.5 120c664cb0 Big, tough bosses; working machines show it; JEI drop pages on the roadmap
Bosses (Adrian, 2026-11-02: Eternatus too small and too easy; guardians way
bigger and tougher; only defensive stats up; no attack takes more than 25 %):
- Guardians scale to about 8 blocks tall (1.5x-12x), Eternatus to 15 blocks
  (2.5x, was 0.2x). Cave guardians look for a spot with room above them.
  Bosses already in a world grow on the next check outside battle.
- Perfect IVs and 170 EVs each in HP, Defense and Sp. Def, nothing offensive.
- The Guardian's Ward, a Showdown-only held item (held_items/guardiansward.js)
  handed to every boss by a HeldItemProvider: Defense and Sp. Def x2 while
  defending, and one attack (all hits together) takes at most 25 % of max HP.
- Area attacks that start at the boss reach half its width further.

Machines (Adrian, 2026-11-02): a working core is active: it glows, its front
animates (flickering fire on the furnace core, pulsing emblems elsewhere), and
particles show in the chamber and at the core (client side). The Pokemon
inside flinches about every 15 s (red flash, Cobblemon's hit sound, no damage).

Roadmap Phase 8: every item that can drop gets a JEI page naming its sources.

Self-tests: practice_bosses_spawn checks size and training,
boss_takes_a_quarter_per_attack runs a real battle (each Lv 100 Bullet Seed
takes exactly a quarter), heat_core_cooks_with_hoppers checks the active state
and the flinch. Self-tests and the island check pass.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 10:00:57 +01:00

89 lines
13 KiB
JSON

{
"_comment": "Zone plan for Phase 3 (model approved by Adrian 2026-10-29; levels are placeholders, see docs/balance.md). tools/zone_layout.py assigns each surface cell of the island to the first zone whose rule matches, in this order, and renders build/zone-map.png. Rules: 'within' = distance from 0,0 in blocks; 'biomes' = cells of these biomes, clusters smaller than min_cells dropped, plus 'absorb' = cells of other biomes within that many blocks of the cluster; 'region' = what is left, by half-plane (x/z bounds in blocks); 'water' = sea cells of these biomes. Biomes in 'inherit' (rivers) take the zone of the land around them. Cave zones follow the cave biome everywhere under the island and are not drawn. 'lines' = how many evolution lines tools/zone_spawns.py aims to give the zone (scaled to the lines available); 'species' pins a line to a zone by hand. 'guardian': the zone's Alpha guardian (tools/zone_spawns.py picks the strongest Pokémon spawning in the zone unless 'species' is given, at the band's top level + 5) and its drops, which help with the next zone; it stands at the zone's sample point and returns guardian_respawn_hours after it is beaten (Adrian, 2026-10-29: fixed spots, 5 hours). 'ores': Phase 4 ore tiers (tools/zone_ores.py writes Regenerating Ore Veins' config and the companion mod's node table from them). Each tier lives in exactly one zone, higher tiers in higher zones; Cobblemon's evolution stones are tiers too. Adrian (2026-10-30): small nodes on the surface, larger veins underground that are harder to find, and the cave zones' ores as nodes on the cave floor, not in the walls. 'nodes': 'chance' per chunk, 'radius' in blocks (0 = one block); cave tiers also 'tries' (columns searched per chunk) and 'y' (where their cave biome lies). 'veins' (surface tiers only, underground): 'radius', 'y', 'spacing' in chunks between candidate chunks, 'attempts'; 'stone'/'deepslate' split them into an upper vein (y >= 0) and a lower one, 'blocks' is a weighted list. 'regen_minutes' of real time, plus 'jitter', 'fill' (veins) and 'node_fill' (nodes bigger than one block) from 'ore_defaults'. 'wanderers': a wild Pokémon more than 'grace_levels' above the band of the zone it stands in despawns (Adrian, 2026-10-30: a Lv 61 from the Basalt Furnace turned up in the Lush Caves); not in battles, not while angry at someone, never a guardian. 'level_pressure': a Pokémon more than grace_levels above the band of the zone its trainer stands in gets per_level less experience per extra level, down to minimum (Exp. Candy and commands excepted).",
"min_cells": 6,
"inherit": ["minecraft:river"],
"guardian_respawn_hours": 5,
"level_pressure": {"grace_levels": 5, "per_level": 0.1, "minimum": 0.1},
"wanderers": {"grace_levels": 10},
"ore_defaults": {"fill": 0.7, "node_fill": 0.8, "attempts": 1, "jitter": 0.1},
"ores": {
"coal": {"zone": "button_isle", "stone": "minecraft:coal_ore", "deepslate": "minecraft:deepslate_coal_ore", "regen_minutes": 20, "nodes": {"chance": 0.5, "radius": [0, 1]}, "veins": {"radius": [2, 4], "y": [-32, 100], "spacing": 6, "attempts": 2}},
"copper": {"zone": "southwold", "stone": "minecraft:copper_ore", "deepslate": "minecraft:deepslate_copper_ore", "regen_minutes": 30, "nodes": {"chance": 0.2, "radius": [0, 1]}, "veins": {"radius": [2, 4], "y": [-32, 100], "spacing": 8, "attempts": 2}},
"iron": {"zone": "westmarch", "stone": "minecraft:iron_ore", "deepslate": "minecraft:deepslate_iron_ore", "regen_minutes": 40, "nodes": {"chance": 0.2, "radius": [0, 1]}, "veins": {"radius": [2, 4], "y": [-48, 90], "spacing": 8, "attempts": 2}},
"redstone": {"zone": "jungle", "stone": "minecraft:redstone_ore", "deepslate": "minecraft:deepslate_redstone_ore", "regen_minutes": 45, "nodes": {"chance": 0.2, "radius": [0, 1]}, "veins": {"radius": [2, 3], "y": [-56, 60], "spacing": 9, "attempts": 1}},
"lapis": {"zone": "highlands", "stone": "minecraft:lapis_ore", "deepslate": "minecraft:deepslate_lapis_ore", "regen_minutes": 45, "nodes": {"chance": 0.15, "radius": [0, 1]}, "veins": {"radius": [2, 3], "y": [-56, 80], "spacing": 9, "attempts": 1}},
"gold": {"zone": "sunscorch", "stone": "minecraft:gold_ore", "deepslate": "minecraft:deepslate_gold_ore", "regen_minutes": 60, "nodes": {"chance": 0.3, "radius": [0, 1]}, "veins": {"radius": [2, 3], "y": [-48, 120], "spacing": 7, "attempts": 2}},
"emerald": {"zone": "frostpeak", "stone": "minecraft:emerald_ore", "deepslate": "minecraft:deepslate_emerald_ore", "regen_minutes": 75, "nodes": {"chance": 0.15, "radius": [0, 1]}, "veins": {"radius": [1, 2], "y": [-16, 320], "spacing": 8, "attempts": 2}},
"amethyst": {"zone": "dripstone", "blocks": [["minecraft:amethyst_block", 3], ["minecraft:budding_amethyst", 1]], "regen_minutes": 120, "nodes": {"chance": 0.5, "tries": 8, "radius": [1, 1], "y": [0, 40]}},
"diamond": {"zone": "deep_dark", "deepslate": "minecraft:deepslate_diamond_ore", "regen_minutes": 90, "nodes": {"chance": 0.15, "tries": 8, "radius": [1, 1], "y": [-64, -24]}},
"quartz": {"zone": "basalt", "blocks": [["minecraft:nether_quartz_ore", 1]], "regen_minutes": 60, "nodes": {"chance": 0.5, "tries": 8, "radius": [1, 1], "y": [-64, 40]}},
"netherite": {"zone": "basalt", "blocks": [["minecraft:ancient_debris", 1]], "regen_minutes": 180, "nodes": {"chance": 0.06, "tries": 8, "radius": [0, 0], "y": [-64, 40]}},
"thunder_stone": {"zone": "westmarch", "stone": "cobblemon:thunder_stone_ore", "deepslate": "cobblemon:deepslate_thunder_stone_ore", "regen_minutes": 60, "nodes": {"chance": 0.03, "radius": [0, 0]}, "veins": {"radius": [1, 2], "y": [-48, 100], "spacing": 11, "attempts": 1}},
"shiny_stone": {"zone": "lush_caves", "stone": "cobblemon:shiny_stone_ore", "deepslate": "cobblemon:deepslate_shiny_stone_ore", "regen_minutes": 60, "nodes": {"chance": 0.15, "tries": 8, "radius": [0, 1], "y": [-16, 40]}},
"leaf_stone": {"zone": "jungle", "stone": "cobblemon:leaf_stone_ore", "deepslate": "cobblemon:deepslate_leaf_stone_ore", "regen_minutes": 60, "nodes": {"chance": 0.04, "radius": [0, 0]}, "veins": {"radius": [1, 2], "y": [-48, 100], "spacing": 11, "attempts": 1}},
"water_stone": {"zone": "mire", "stone": "cobblemon:water_stone_ore", "deepslate": "cobblemon:deepslate_water_stone_ore", "regen_minutes": 60, "nodes": {"chance": 0.04, "radius": [0, 0]}, "veins": {"radius": [1, 2], "y": [-48, 100], "spacing": 11, "attempts": 1}},
"moon_stone": {"zone": "dripstone", "blocks": [["cobblemon:dripstone_moon_stone_ore", 1], ["cobblemon:moon_stone_ore", 1], ["cobblemon:deepslate_moon_stone_ore", 1]], "regen_minutes": 60, "nodes": {"chance": 0.25, "tries": 8, "radius": [0, 1], "y": [0, 40]}},
"sun_stone": {"zone": "highlands", "stone": "cobblemon:sun_stone_ore", "deepslate": "cobblemon:deepslate_sun_stone_ore", "regen_minutes": 60, "nodes": {"chance": 0.02, "radius": [0, 0]}, "veins": {"radius": [1, 2], "y": [-48, 100], "spacing": 11, "attempts": 1}},
"fire_stone": {"zone": "sunscorch", "stone": "cobblemon:fire_stone_ore", "deepslate": "cobblemon:deepslate_fire_stone_ore", "regen_minutes": 60, "nodes": {"chance": 0.08, "radius": [0, 0]}, "veins": {"radius": [1, 2], "y": [-48, 120], "spacing": 9, "attempts": 2}},
"ice_stone": {"zone": "frostpeak", "stone": "cobblemon:ice_stone_ore", "deepslate": "cobblemon:deepslate_ice_stone_ore", "regen_minutes": 60, "nodes": {"chance": 0.06, "radius": [0, 0]}, "veins": {"radius": [1, 2], "y": [-16, 320], "spacing": 9, "attempts": 2}},
"dawn_stone": {"zone": "frostpeak", "stone": "cobblemon:dawn_stone_ore", "deepslate": "cobblemon:deepslate_dawn_stone_ore", "regen_minutes": 75, "nodes": {"chance": 0.04, "radius": [0, 0]}, "veins": {"radius": [1, 2], "y": [-16, 320], "spacing": 10, "attempts": 2}},
"dusk_stone": {"zone": "deep_dark", "deepslate": "cobblemon:deepslate_dusk_stone_ore", "regen_minutes": 75, "nodes": {"chance": 0.1, "tries": 8, "radius": [0, 1], "y": [-64, -24]}}
},
"species": {"durant": "basalt", "torkoal": "basalt", "heatmor": "basalt",
"ditto": {"zone": "deep_dark", "all_entries": true}},
"zones": [
{
"id": "button_isle", "guardian": {"drops": [["cobblemon:poke_ball", 10], ["cobblemon:potion", 4]]}, "lines": 19, "name": "Button Isle", "levels": [2, 10], "hazard": "none", "color": "#a6d96a",
"rule": {"within": 300}
},
{
"id": "frostpeak", "guardian": {"species": "abomasnow", "drops": [["cobblemon:icy_rock", 3], ["cobblemon:exp_candy_l", 2]]}, "lines": 30, "name": "Frostpeak Range", "levels": [40, 55], "hazard": "cold (Cold Sweat): needs wool insulation", "color": "#f2f7ff",
"rule": {"biomes": ["minecraft:jagged_peaks"], "absorb": {"minecraft:windswept_hills": 96, "minecraft:cherry_grove": 144}}
},
{
"id": "sunscorch", "guardian": {"species": "flygon", "drops": [["cobblemon:heat_rock", 3], ["cobblemon:exp_candy_l", 2]]}, "lines": 25, "name": "Sunscorch", "levels": [30, 45], "hazard": "heat (Cold Sweat): needs heat insulation", "color": "#f4a443",
"rule": {"biomes": ["minecraft:desert", "minecraft:badlands"]}
},
{
"id": "mire", "guardian": {"drops": [["cobblemon:icy_rock", 3], ["cobblemon:super_potion", 4]]}, "lines": 25, "name": "Mangrove Mire", "levels": [25, 38], "hazard": "poison area effect (companion mod)", "color": "#3cb5a0",
"rule": {"biomes": ["minecraft:mangrove_swamp"]}
},
{
"id": "jungle", "guardian": {"drops": [["cobblesurvival:mire_waders", 1], ["cobblemon:pecha_berry", 4], ["cobblemon:exp_candy_m", 2]]}, "lines": 30, "name": "Verdant Jungle", "levels": [18, 30], "hazard": "none (warm and humid, below Cold Sweat's damage)", "color": "#5a8f1e",
"rule": {"biomes": ["minecraft:jungle"]}
},
{
"id": "highlands", "guardian": {"species": "mudsdale", "drops": [["cobblemon:icy_rock", 3], ["cobblemon:super_potion", 4]]}, "lines": 35, "name": "Highland Meadows", "levels": [25, 35], "hazard": "none", "color": "#e3b7d6",
"rule": {"region": {"z_max": 0, "x_min": -250}}
},
{
"id": "westmarch", "guardian": {"drops": [["cobblesurvival:mire_waders", 1], ["cobblemon:pecha_berry", 4], ["cobblemon:exp_candy_m", 2]]}, "lines": 35, "name": "Westmarch", "levels": [15, 25], "hazard": "none", "color": "#2f8f4e",
"rule": {"region": {"z_max": 0, "x_max": -250}}
},
{
"id": "southwold", "guardian": {"species": "pinsir", "drops": [["cobblemon:great_ball", 6], ["cobblemon:exp_candy_s", 4]]}, "lines": 35, "name": "Southwold", "levels": [8, 18], "hazard": "none", "color": "#7cc576",
"rule": {"region": {"z_min": 0}}
},
{
"id": "shallows", "lines": 30, "name": "Shallows", "levels": [5, 20], "hazard": "none", "color": "#5aa9e6",
"rule": {"water": ["minecraft:river", "minecraft:beach", "minecraft:ocean", "minecraft:lukewarm_ocean", "minecraft:warm_ocean"]}
},
{
"id": "deep_sea", "guardian": {"drops": [["cobblemon:mystic_water", 1], ["cobblemon:exp_candy_m", 3]]}, "lines": 20, "name": "Deep Sea", "levels": [30, 50], "hazard": "none", "color": "#1f4e8c",
"rule": {"water": ["minecraft:deep_ocean", "minecraft:deep_lukewarm_ocean"]}
}
],
"caves": [
{"id": "lush_caves", "types": ["grass", "bug", "fairy", "poison", "water"], "lines": 20, "name": "Lush Caves", "biome": "minecraft:lush_caves", "levels": [12, 28], "hazard": "none"},
{"id": "dripstone", "types": ["rock", "ground", "steel", "fairy", "psychic", "dragon"], "lines": 20, "name": "Dripstone Depths", "biome": "minecraft:dripstone_caves", "levels": [22, 38], "hazard": "none"},
{"id": "deep_dark", "types": ["ghost", "dark", "steel", "poison", "psychic", "rock"], "guardian": {"species": "regigigas", "drops": [["cobblemon:icy_rock", 3], ["cobblemon:exp_candy_l", 2]]}, "lines": 21, "name": "Deep Dark", "biome": "minecraft:deep_dark", "levels": [45, 60], "hazard": "darkness (vanilla sculk; no Warden)"},
{"id": "basalt", "types": ["fire", "rock", "ground", "steel", "dark"], "guardian": {"species": "moltres", "drops": [["cobblemon:exp_candy_xl", 3], ["minecraft:netherite_scrap", 2]]}, "lines": 15, "name": "Basalt Furnace", "biome": "minecraft:basalt_deltas", "levels": [55, 70], "hazard": "heat (Cold Sweat)"}
],
"dimensions": [
{"id": "the_end", "name": "The End", "dimension": "minecraft:the_end", "levels": [50, 70], "hazard": "none",
"biome_tags": ["#cobblemon:is_end", "#minecraft:is_end"],
"bucket": "common", "line_weight": 10, "rare_factor": 0.2,
"_comment": "Adrian, 2026-11-02: the End was barren. Every line Cobblemon spawns in End biomes spawns there too, at this band, on top of its island home (tools/zone_spawns.py). Cobblemon has them all uncommon or rare, and it rolls the bucket before the Pokemon, so they move to `bucket`; each line's heaviest entry weighs `line_weight`, Cobblemon's rare ones `rare_factor` of that."}
]
}