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claudeandClaude Opus 5.5 d105f6757d
CI / build-and-smoke-test (push) Failing after 30m44s
Phase 3: the Mangrove Mire poisons anyone without Mire Waders
- Companion mod zone hazards (zone/ZoneHazards.kt, data in
  data/cobblesurvival/zone_hazards/): in the Mire a player without an
  item from #cobblesurvival:mire_protection gets Poison every 5 seconds,
  with a one-time warning. Potions, milk and golden apples still help.
- Mire Waders: KubeJS leather boots, dropped by the Westmarch and Verdant
  Jungle guardians (the zones before the Mire), per Adrian's boss rule.
- Self-test mire_poisons_without_waders.
- Allow-list Cobblemon's misspelt jigsaw state in
  habitats/parched_peat_bog7.nbt, which test players now reach.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 01:46:16 +01:00

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JavaScript

// Phase 3: the Mangrove Mire's fumes poison anyone not wearing these (companion mod, zone hazard
// datapacks/core/data/cobblesurvival/zone_hazards/mire.json). The guardians of Westmarch and the Verdant
// Jungle drop them: what helps with a zone drops from the boss of the zone before it (Adrian).
StartupEvents.registry('item', event => {
event.create('cobblesurvival:mire_waders', 'boots')
.material('minecraft:leather')
.displayName('Mire Waders')
.tooltip("Keeps the Mangrove Mire's poison off while worn.")
})