# Phase 2 – checks for Adrian ## Ask Adrian: approve Phase 2 before Phase 3 **Approved 2026-10-29**, placeholders as listed below. Every roadmap item of Phase 2 is in and the roadmap's "done when" holds in the tests: the permadeath matrix passes, sleeping doesn't heal, and there is no remote PC access. Placeholders that were up for approval (`docs/balance.md`): - **Revival Charm recipe:** 2 gold ingots, 2 Revives, 1 Max Revive. - **Healing Machine recipe:** 3 gold ingots, 4 iron ingots, 1 Max Revive, 1 diamond (Cobblemon: copper, iron, Max Revive, redstone). - **Healing Machine recharge:** a full party heal about once an hour (Cobblemon: every 15 minutes). Automated (`tools/quick_check.py`): the mods load, vanilla mobs can't join, Lootr converts the loot chests of a sampled village, and the permadeath matrix runs as in-game tests (`tools/selftest.py`): a Pokémon faints outside a battle, from a fall, in lava, from poison, in a wild battle with and without a Revival Charm, in a trainer battle, after being revived during a battle, and in the PC; the party doesn't heal or revive by itself. Also tested: the Healing Machine uses the pack's recipe and recharges slower, `/pc` needs cheats and a PC stops working once you walk away from it, and breaking, placing or walking during a battle doesn't end it. The checks below are what a test can't judge: how it looks and feels. ## In-game - [ ] **Permadeath:** a Pokémon that faints is gone with a red chat message: right away outside a battle (fall, fire/lava, poison), or when the battle ends (wild or trainer). A Revive used during the battle doesn't save it. - [ ] **Revival Charm:** craft one (gold ingot top and bottom, Revive left and right, Max Revive in the middle), give it to a Pokémon to hold; when it faints it stays, and the charm is used up. - [ ] **No auto-revive:** a fainted Pokémon doesn't wake up on its own, even after a long battle. - [ ] **No sleep healing:** sleeping through the night doesn't heal the party. - [ ] **Healing Machine:** JEI shows the pack's recipe (gold ingots on top, iron, Max Revive, diamond); after healing a full party, the machine takes about an hour to fill up again. - [ ] **PC:** the PC only opens at a placed PC block. - [ ] **Wild Pokémon** sometimes flee or fight back (Fight or Flight Reborn); pastured Pokémon get teleported back instead of recalled (TP-Pastures). - [ ] **Loot chests:** a chest in a village/ruin shows Lootr's look; after looting it, it refills about an hour of play later with different items. Each player sees their own loot. - [ ] **Free movement in battle:** during a battle you can leave the battle screen, walk around and build (needed for the Phase 7 boss fights).