Phase 3: the Mangrove Mire poisons anyone without Mire Waders
CI / build-and-smoke-test (push) Failing after 30m44s
CI / build-and-smoke-test (push) Failing after 30m44s
- Companion mod zone hazards (zone/ZoneHazards.kt, data in data/cobblesurvival/zone_hazards/): in the Mire a player without an item from #cobblesurvival:mire_protection gets Poison every 5 seconds, with a one-time warning. Potions, milk and golden apples still help. - Mire Waders: KubeJS leather boots, dropped by the Westmarch and Verdant Jungle guardians (the zones before the Mire), per Adrian's boss rule. - Self-test mire_poisons_without_waders. - Allow-list Cobblemon's misspelt jigsaw state in habitats/parched_peat_bog7.nbt, which test players now reach. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -109,6 +109,8 @@ Order of play the bands suggest: Button Isle → Southwold → Westmarch or Jung
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- Basalt Furnace got Durant, Torkoal and Heatmor pinned to it: its own lines were all big (Charizard, Turtonator, Centiskorch, …) and Cobblemon only spawns a Pokémon where its body fits, so cramped basalt caves stayed empty.
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- Tested: `spawn_pools_are_zoned` (no Cobblemon default spawn is left; every entry has a zone and spawns within its band) and `spawn_survey` (a player at a point deep inside each zone is offered only that zone's spawns, and at least one), both in `tools/quick_check.py`.
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**The Mire's poison** (Phase 3, step 5): while a player is in the Mangrove Mire without Mire Waders on, the companion mod gives them Poison every 5 seconds (`zone/ZoneHazards.kt`, data in `datapacks/core/data/cobblesurvival/zone_hazards/mire.json`, protection tag `#cobblesurvival:mire_protection`); the first time they walk in unprotected they get a warning. Vanilla Poison never kills, but it pins a player at half a heart, so a fall or a Pokémon's hit becomes deadly; milk, potions and golden apples still help. Mire Waders (leather boots, a KubeJS item) drop from the guardians of Westmarch and the Verdant Jungle, the zones before the Mire. Tested: `mire_poisons_without_waders`.
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**Alpha guardians** (Phase 3, step 4; Adrian, 2026-10-29: fixed spots, back 5 hours after being beaten):
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- One per zone except the Shallows, Lush Caves and Dripstone; the Basalt Furnace gets its boss in Phase 7. Each stands at its zone's sample point (deep inside the zone; a cave floor for the Deep Dark) and only appears while a player is within 96 blocks; it wanders no further than 24 blocks.
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- The guardian is the strongest Pokémon that spawns walking (or, at sea, swimming) in its zone, five levels above the band, half again as big, and uncatchable: Pachirisu (Button Isle), Sigilyph (Southwold), Carbink (Westmarch), Tangrowth (Jungle), Arcanine (Mire), Cinderace (Highlands), Delphox (Sunscorch), Tyranitar (Frostpeak), Kingdra (Deep Sea), Dusknoir (Deep Dark). `world/zones.json` → `guardian.species` overrides the pick.
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