Phase 3: the Mangrove Mire poisons anyone without Mire Waders
CI / build-and-smoke-test (push) Failing after 30m44s
CI / build-and-smoke-test (push) Failing after 30m44s
- Companion mod zone hazards (zone/ZoneHazards.kt, data in data/cobblesurvival/zone_hazards/): in the Mire a player without an item from #cobblesurvival:mire_protection gets Poison every 5 seconds, with a one-time warning. Potions, milk and golden apples still help. - Mire Waders: KubeJS leather boots, dropped by the Westmarch and Verdant Jungle guardians (the zones before the Mire), per Adrian's boss rule. - Self-test mire_poisons_without_waders. - Allow-list Cobblemon's misspelt jigsaw state in habitats/parched_peat_bog7.nbt, which test players now reach. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -25,7 +25,8 @@ Every tunable lives in a config file or in this table. **Placeholder** means gue
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| Goat Fur / Hoglin Hide recipes | 8 wool + 1 Heat Rock → 8 Goat Fur; 8 leather + 1 Icy Rock → 8 Hoglin Hide (a set takes 24) | Placeholder | `kubejs/server_scripts/insulation.js` | Heat and Icy Rocks come from the guardians before Frostpeak and Sunscorch (archaeology finds too) |
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| Guardian respawn | 5 hours of game time after being beaten | Decided (Adrian, 2026-10-29) | `world/zones.json` → `guardian_respawn_hours` | Fixed spots |
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| Guardian strength | strongest Pokémon spawning in the zone, band top + 5 levels, 1.5× size, uncatchable | Placeholder | `tools/zone_spawns.py` (`GUARDIAN_*`), `world/zones.json` → `guardian.species` | |
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| Guardian drops | Button Isle 10 Poké Balls + 4 Potions; Southwold 6 Great Balls + 4 Exp. Candy S; Westmarch and Jungle 8 Pecha Berries + 2 Exp. Candy M; Mire and Highlands 3 Icy Rocks + 4 Super Potions; Sunscorch 3 Heat Rocks + 2 Exp. Candy L; Frostpeak and Deep Dark 3 Icy Rocks + 2 Exp. Candy L; Deep Sea Mystic Water + 3 Exp. Candy M | Placeholder | `world/zones.json` → `guardian.drops` | 3 rocks make one full fur or hide set |
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| Guardian drops | Button Isle 10 Poké Balls + 4 Potions; Southwold 6 Great Balls + 4 Exp. Candy S; Westmarch and Jungle Mire Waders + 4 Pecha Berries + 2 Exp. Candy M; Mire and Highlands 3 Icy Rocks + 4 Super Potions; Sunscorch 3 Heat Rocks + 2 Exp. Candy L; Frostpeak and Deep Dark 3 Icy Rocks + 2 Exp. Candy L; Deep Sea Mystic Water + 3 Exp. Candy M | Placeholder | `world/zones.json` → `guardian.drops` | 3 rocks make one full fur or hide set |
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| Mire poison | Poison I for 7 s, renewed every 5 s while in the Mire without Mire Waders | Placeholder | `datapacks/core/data/cobblesurvival/zone_hazards/mire.json` | Vanilla Poison stops at half a heart |
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| Healing while sleeping | off (`healPercent` 0) | Decided (roadmap) | `config/cobblemon/main.json` | |
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| Loot container refresh | 1 hour (72,000 ticks of game time) after first opened, all containers | Decided (Adrian, 2026-10-29) | `config/lootr-common.toml` | Tiering by structure/biome later |
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| Gamerules in the template | `doMobSpawning false` | Decided (Adrian, 2026-10-28; may be reverted later) | `world/world.json` → `gamerules` | Pokémon spawning is Cobblemon's own `doPokemonSpawning` |
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