Phase 8: the quest book, generated from docs/quests.yaml
- tools/quests.py writes pack/config/ftbquests/quests/ in FTB Quests 2101's format (data.snbt, chapters/*.snbt, texts in lang/en_us.snbt) with ids derived from the YAML names, so progress survives regeneration. Flexible progression, no lock icons, no rewards (Adrian, 2026-11-03). tools/build.py runs it. - docs/quests.yaml: 18 chapters, 74 quests. Getting Started; one chapter per zone and the End from a zone template (reach it, catch three of its Pokemon, mine its ores, beat its guardian) plus chapter extras (Mire Waders, Eyes of Ender, Eternatus); Pokemon Machines; Base and Jobs. - Node positions: --pull reads them from an FTB Quests folder into the layout block (only moved nodes); tools/prism_instance.py pulls from the instance before each sync and rebuilds if something moved. - The pack's own events as hidden advancements (cobblesurvival:events/...), granted by QuestEvents: zone reached, guardian beaten, machine filled, End boss beaten. - Self-tests quest_book_loads and quest_events_mark_zones; the guardian and furnace tests check their events. Self-tests and island check pass. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -5,6 +5,8 @@ Writes instance.cfg and mmc-pack.json (Minecraft + NeoForge from pack.toml),
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then syncs the client-side files with packwiz-installer. Run tools/build.py
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first. Run it again after changing the pack; options and saves in the
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instance are left alone. Close the instance in Prism before syncing.
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Quest nodes moved in the instance's quest editor are first copied into
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docs/quests.yaml (tools/quests.py --pull), and the pack rebuilt with them.
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When build/world-template exists (tools/make_world.py), it is copied into the
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instance as the save "Cobblemon Survival Island" unless that save already
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@@ -16,6 +18,7 @@ Usage: tools/prism_instance.py [--name NAME] [--prism-dir DIR] [--memory MB] [--
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import argparse
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import json
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import shutil
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import subprocess
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import sys
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import tomllib
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from pathlib import Path
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@@ -78,6 +81,16 @@ def main():
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instance = prism / "instances" / args.name
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game = instance / "minecraft"
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game.mkdir(parents=True, exist_ok=True)
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# Node positions moved in the in-game quest editor go back into docs/quests.yaml first (Adrian, 2026-11-03),
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# so the sync doesn't overwrite them; the pack is rebuilt with them.
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quests = game / "config/ftbquests/quests"
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if (quests / "chapters").is_dir():
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source = ROOT / "docs/quests.yaml"
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before = source.read_text()
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subprocess.run([sys.executable, str(ROOT / "tools/quests.py"), "--pull", str(quests)], check=True)
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if source.read_text() != before:
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print("rebuilding with the moved quest nodes (commit docs/quests.yaml)")
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subprocess.run([sys.executable, str(ROOT / "tools/build.py"), "--skip-mod"], check=True)
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pack = tomllib.loads((stage / "pack.toml").read_text())
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write_cfg(instance / "instance.cfg", args.name, args.memory)
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write_components(instance / "mmc-pack.json", pack["versions"])
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