Cobblemon Survival Pack: phases 0-2 and Phase 3 zones and hazards
Free NeoForge 1.21.1 modpack on Cobblemon 1.8.4 built with packwiz, plus the Kotlin companion mod (cobblesurvival) and its built-in data pack. - Phase 0: packwiz pack with Modrinth/CurseForge cross-links, build and export tooling, Prism instance sync, test server with smoke checks. - Phase 1: Poke Ball shaped island (WorldGen Editor preset, seed isle-26), Adrian's biome list, no natural ore, structures without ore or vanilla mobs, no Nether portals, world template builder and world report. - Phase 2: permadeath (CobbleHardcoreMon plus the companion mod's gap fixes), Revival Charm, expensive Healing Machine, Lootr refreshing loot, in-game self-tests on Minecraft's GameTest framework. - Phase 3 so far: 14 zones with their own spawn pools and level bands (tools/zone_layout.py, tools/zone_spawns.py, "zone" spawn condition), Cold Sweat heat and cold as gates with boss-drop insulation recipes, spawn survey and hazard self-tests in tools/quick_check.py. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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name = "Inventory Profiles Next"
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filename = "InventoryProfilesNext-neoforge-1.21.1-2.2.5.jar"
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side = "client"
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[download]
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url = "https://cdn.modrinth.com/data/O7RBXm3n/versions/vjuNnHLv/InventoryProfilesNext-neoforge-1.21.1-2.2.5.jar"
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hash-format = "sha512"
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hash = "521296cc7e4fa48e06eb0c00d430968c7b879946db5b02e632cc724672759ac152e11bd9d320bd09f7418edd6fe4ece521a1a2cac49d7f5687519c69a0bcbf12"
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[update]
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[update.modrinth]
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mod-id = "O7RBXm3n"
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version = "vjuNnHLv"
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