Cobblemon Survival Pack: phases 0-2 and Phase 3 zones and hazards

Free NeoForge 1.21.1 modpack on Cobblemon 1.8.4 built with packwiz, plus
the Kotlin companion mod (cobblesurvival) and its built-in data pack.

- Phase 0: packwiz pack with Modrinth/CurseForge cross-links, build and
  export tooling, Prism instance sync, test server with smoke checks.
- Phase 1: Poke Ball shaped island (WorldGen Editor preset, seed isle-26),
  Adrian's biome list, no natural ore, structures without ore or vanilla
  mobs, no Nether portals, world template builder and world report.
- Phase 2: permadeath (CobbleHardcoreMon plus the companion mod's gap
  fixes), Revival Charm, expensive Healing Machine, Lootr refreshing
  loot, in-game self-tests on Minecraft's GameTest framework.
- Phase 3 so far: 14 zones with their own spawn pools and level bands
  (tools/zone_layout.py, tools/zone_spawns.py, "zone" spawn condition),
  Cold Sweat heat and cold as gates with boss-drop insulation recipes,
  spawn survey and hazard self-tests in tools/quick_check.py.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
claudeandClaude Opus 5.5 committed 2026-10-29 19:01:21 +01:00
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name = "Controlling"
filename = "Controlling-neoforge-1.21.1-19.0.5.jar"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/xv94TkTM/versions/FaNppCJJ/Controlling-neoforge-1.21.1-19.0.5.jar"
hash-format = "sha512"
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[update]
[update.modrinth]
mod-id = "xv94TkTM"
version = "FaNppCJJ"
[update.curseforge]
file-id = 6368976
project-id = 250398